Grim Dawn Kickstarter Project Update #11, $323,000 and Counting

With a week to go for Grim Dawn’s Kickstarter drive and its funding goal secured, Crate’s Arthur Bruno has detailed the project’s stretch goals in a new update, which also includes a new unique piece of music for the hack’n’slash title. Here’s a snip on the goals:

$350k

‘¢ Dual wielding pistols (feature tech and new animation set)

$360k

‘¢ 25 extra pieces of unique item art

$375k

‘¢ Additional end-game boss monster (total of 2) lurking somewhere out there in the darkness for you to find…

$385k

‘¢ 25 more pieces of unique item art

$400k

‘¢ A new environment set that you’ll get to decide on. We’ll create a thread on the Grim Dawn forums to discuss ideas with fans, then select the best ideas and create a poll for you to vote the one you want most.

$412k

‘¢ 2 additional monster types (models and animations)

$425k

‘¢ Three large, high-level dungeons, each with its own theme and named hero monster. The dungeon entrances will randomly appear in the world.

$450k

‘¢ Savage two-handed melee weapons (includes animations and all the art required to create an entirely new item type)

$465

‘¢ Additional end-game boss (total of 3) to encounter in some dark and dangerous corner of the world.

$480k

‘¢ New survivor town hidden in the remote wilderness for you to discover. Will include a new faction group and new quest-lines to unlock once you’ve gained their trust.

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