Grim Dawn Grim Misadventure #134

With their recent announcement of the upcoming Forgotten Gods expansion for Grim Dawn, the team at Crate Entertainment is back to posting their developer updates on a bi-weekly basis. The latest one, Grim Misadventure #134, introduces us to the Sandclaw and the Korvan Scarab, a couple of desert-dwelling beasties we’ll be able to click on with extreme prejudice when the expansion goes live. Here’s what they’re all about:

Sandclaw

Fiercely territorial and protective of their nesting grounds, Sandclaws roam the far reaches of the Korvan Plateau, threatening any would be invaders of their lands.

The desert sands and the relentless sun make this area a brutal place to live, but the Sandclaws are highly adaptive. Their scales make them naturally resistant to lightning, and their claws can pierce through even man-made armor. And when a forgotten power began to stir beneath the sands, causing cataclysmic destruction to ripple through the Korvan Plateau and tear the very earth apart in volcanic eruptions, the Sandclaws adapted to that too.

The lands the Sandclaws inhabit have been abandoned for centuries, but a terrible discovery has caused humans to return to the forsaken ruins buried beneath the sands. What they were not counting on is that nature had reclaimed the Korvan empire and would viciously defend its prize. As for the sandclaws? They merely rediscovered an ancient taste for human flesh…

Korvan Scarab

In case armored flesh-tearing sand lizards was not enough of a deterrent for you, the deserts and ruins of the Korvan Plateau have more in store for you. These brutish scavengers may feature a tough outer exterior, but it’s really what’s inside that counts. Actually, no, you probably don’t want to find out what’s inside because it’s mostly acidic bile.

The Korvan Scarabs are not particularly discerning of what they consume. Bone, sandclaw, human…their bile can dissolve it all into a palpable mush. They use their powerful mandibles to trap and dismember prey foolish enough to get too close before liquifying it with a stream of acid.

Getting too close may just be inevitable, for if you wish to discover the secrets buried beneath the sands, secrets already found by a Chosen few, you will have to contend with these oversized arthropods.

After all, Oaths must be Kept; oaths with consequences that will echo across the cosmos.

A lot of questions are floating around these days. Questions about just how shattering a new game mode might be, or just how empoweringly powerful new powers will be. With Forgotten Gods featuring a huge new chapter of Grim Dawn’s growing world, there is going to be something for everybody to look forward to. What that all entails, you will have to find out in our upcoming development updates!

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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