Geneforge 1: Mutagen Update #9

This month’s development update for Spiderweb Software’s Geneforge remaster shares a couple of official screenshots, lets us know that the game will soon be getting a Steam page of its own, and brings us a fairly optimistic general status update. Here are the text parts:

Geneforge 1 – Mutagen work continues. The world is now well over half done, which means it is entirely due for beta testing. Our crew of skilled, awesome, volunteer testers is all set up, and we’re only waiting to resolve some in-house technical difficulties before the game is in their hands. Then they can totally break it.

We’ve played it a lot in-house already, and it is still feeling quite fun. We did have to make a bunch of big balance changes (wizards were as sturdy as armored fighters, everyone was dying too quickly), but that is to be expected in what is basically a new game engine. Now our baby game is ready to go into beta testing to be really torn apart.

Another milestone: We have our first official screenshots! The Steam page and our web pages for Geneforge 1 – Mutagen are being set up, which meant making a trailer and gathering all sorts of marketing materials. This is mostly done, and Geneforge should be announced to the world before our next update.

The backer-designed creation, the cockatrice, is in the game. The art for it looks great, and we will make sure it gets balanced to be simultaneously very useful and very aggravating.

Over the next few months, as game systems get tested and finalized, we’ll start talking about how Geneforge 1 – Mutagen will work. There are many changes between the original series and the remaster, and it will be fun to finally reveal some secrets.

And that is all for September. Hope you are all keeping well, and enjoy the screenshots below. Many more are to follow!

– Jeff Vogel

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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