GB Feature: Mass Effect Interview

We’ve published an interview with BioWare’s Ray Muzyka, Greg Zeschuk, and Casey Hudson, in which the developers reveal a few initial details about Mass Effect, their upcoming sci-fi tactical RPG for the Xbox 360. A snippet:

GB: Baldur’s Gate and Neverwinter Nights had sorcery, Star Wars: KotOR had force powers, and Jade Empire had mystical styles and transformations. Will we see characters with any sort of non-physical powers or abilities in Mass Effect?

Greg: The world of Mass Effect features a powerful physical force based on dark matter, and humankind’s harnessing of this power is fundamental to the story of the game. Mastery of these powers is one of the paths that characters can follow through the game.

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