GB Feature: Kingdom Come: Deliverance Review

Having contributed to the Kickstarter campaign back in 2014 and checking out multiple add-ons that have been released since the original release in 2018, we felt that we were finally ready to put together a full, four-page review of Warhorse Studios’ Kingdom Come: Deliverance and its various DLC. A little something to whet your appetite:

The game’s quests are designed to make sense. Most of them have multiple solutions, and you can even fail a lot of them and still proceed with the story. NPCs frequently give you directions and you can actually follow those to arrive to your destination instead of quest markers. And even those markers rarely magically point you to the right spot, and instead show you the rough area where you need to go.

In fact, the game even has an optional Hardcore mode that makes things truly medieval. Among some other things aimed at making the game harder and slightly more realistic, it turns the map into an actual map that doesn’t show your location, so you have to rely on landmarks and directions to navigate.

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