GB Feature: Deus Ex: Human Revolution Interview

During my visit to Irvine earlier this month, I had the opportunity to sit down with Deus Ex: Human Revolution lead writer Mary DeMarle for a brief conversation about environments, characters, equipment, information gathering, and more. Here’s a little something to get you started:

GB: I also noticed during my play-through that there doesn’t appear to be any melee weapons. Are there any melee weapons later in the game? I realize we can perform takedowns, but are all the tangible pick-up weapons designed for ranged combat?

Mary: You mean like swords and batons and things like that?

GB: Yep, or some sort of futuristic brass knuckles or something.

Mary: I’m trying to think of all the weapons in the game. The takedown is the primary form of close combat. Certainly there’s a choice you can make about close or far combat, like the choice you were given at the beginning of the game. But even those weapons have a bit of a distance to them. So the stun gun has a small range, as opposed to the sniper that’s really far. I don’t think there are any weapons like batons or things like that, but I’m not 100 percent sure about that.

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