GameBanshee Feature: Pool of Radiance Interview #2

We at GameBanshee are very proud to present something really unusual in the gaming news industry. After our most recent first interview with the producer of the forthcoming RPG Pool of Radiance: Ruins of Myth Drannor, Garrett Graham, a couple days ago, there were still a few questions we were eager to know the answers to. Fortunately PoR’s associate producer, the first man to hit Mach 1 (I’m sorry, he must get millions of those… with my real name I share the same type of thing) Chuck Yager as well as Graham himself were kind enough to answer another large set of questions for our second Pool of Radiance interview in the past week! Here’s an ogre’s ransomfull about what to expect inside the box:

Q: What sort of documentation will come with the game?

Chuck: We are planning for a manual which will roughly be around 80 pages, along with a huge fold-out map of the overland area of Myth Drannor that has monster stats on the back for players who are interested. A strategy guide done in house and through Prima will also detail more specifically the areas of the game, the treasure,and the strategies for building a good party and navigating through the perils of the ruined city and the Cult’s plots.

After reading through the second interview, why not take a look at what else is known about the game from the main page of our Pool of Radiance subsite?

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