Freedom Force Reviews

Two more glowing reviews of Irrational Games’ Freedom Force hit the web earlier today. The first is at GameSpot with an overall score of 9.0/10:

    Fortunately, the single-player game is highly replayable, if only because of the nearly limitless number of heroes and tactics available. And even with its minor problems, Freedom Force is very easy to recommend–it’s a superhero game that gets everything right. It has the living, interactive city promised in The Indestructibles, the tactical combat promised in Agents of Justice, and the role-playing promised in Champions. It looks great and it sounds even better. You’ll have a great time with Freedom Force if you like, or have ever liked, comic books, because it was made by people who obviously love them. And though Freedom Force could probably skate by on its premise and personality alone, it doesn’t need to: Beneath the masks, capes, and heroic platitudes is a superb game.

And the second is at ZenGamer with an overall score of 8/10:

    Freedom Force had a lot of hype to live up to, and a rabid fan base that was just dying to get their hands on a superhero game that actually was fun to play. Thankfully Freedom Force fits the bill nicely and will satisfy most gamers wanting a quick fix of tactical combat or just plain superhero loving. The game could desperately benefit from a skirmish mode to try out new characters or just satisfy your itch to try a different combination of heroes to wipe out some nefarious villains. The multiplayer could really use an overhaul as well. Thankfully the game is almost bug free and if it sells well (and early indications show that it has a good chance) an expansion pack and sequel are almost guaranteed. Freedom Force is unforgiving in that it accomplishes exactly what it set out to do. It doesn’t really innovate, but it has atmosphere out the wazoo and manages to stay fun almost the entire way through.
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