Forgotten Realms: Demon Stone Reviews

Atari and Stormfront Studios’ Forgotten Realms: Demon Stone is the subject of three new reviews across the web. The first is at Jolt Online Gaming with an overall score of 7.1/10:

Each level ends with a unique boss battle, most of which do a good job at being memorable and challenging in ways other than just avoiding getting hit for example the Ice Troll Chief will regenerate if he manages to take a bit out of someone. On the whole the levels zip along at a fair pace and although the combat can get overly-chaotic at times, it’s mostly enjoyable.

The second is at Xbox World Australia with an overall score of 82%:

Forgotten Realms: Demon Stone is a solid action-adventure game that offers the exhilaration of participating in a series of intense and large-scaled melee conflicts. There isn’t much incentive to revisit the game once you play through the 10 chapters that should take around 10 hours to complete, even with multiple difficulty levels and a handful of bonus features to unlock some of which flesh out the story even more. Also, I suspect that more than 10 hours of this kind of intense action is capable of numbing the minds of even the most battle-thirsty gamers.

And the third is at GameBiz with an overall score of 70%:

Forgotten Realms: Demon Stone is a game that should have been co-operative with two three people. It would have made the game far more interesting if you could play it with a friend, as you could watch them hack and slash away, waiting for your turn to do so, and even at some times be going at it together like in the Lord of The Rings games. Unfortunately, Demon Stone seems a little rushed and very short with only ten levels, but it does provide a lot of fun while you’re working through the levels. Demon Stone deserves 75% because it’s not the best hack and slash game out there, probably because it’s a measly port that they probably threw together at the last minute, but it’s definitely on par with others.

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