Firaxis on XCOM 2 Console Ports, Future Plans for Game, Mods, PC Issues

Eurogamer has published a new video interview with Firaxis senior producer Garth DeAngelis that covers the game’s console version, the future plans for DLC or lack thereof (DeAngelis doesn’t really answer this one, but he does offer a sly hint that there might be more in the pipelines for the game), the mod community, the issues that have plagued the PC version since release, and a few design elements for the title. You can watch the full segment embedded below:

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