Fallout 3 Magazine Reviews

Two more magazines have reviewed Fallout 3 and finally it’s the English-speaking countries that hit. NMA provides some tidbits and transcripts. OXM scores Fallout 3 a 10 out of a possible 11.

But those points really are quibbles at worst. Our 40-ish hours of game time over four days at Bethesda’s Maryland HQ went on fast-forward. We often forgot to eat, and we begrudged bathroom breaks. Games this captivating don’t come along often. Between its engrossing story, ginormous world, well-crafted RPG side, and white-knuckle FPS combat, Fallout 3 completely, utterly gives you your $60 worth.

+ A genuinely compelling story that you want to follow.
+ Massive, rich world that you’ll explore for a loooong time.
+ Intense, challenging combat
? Can someone make a real-life Pip-Boy? That’d kick some iPhone ass.

And PC PowerPlay Australia scores the game 9/10.

It is a testament to level design that the faster option between two points doesn’t always feel like the best option. Trekking across the map on foot often brings up unexpected diversions and side-quests and greatly enhances your immersion in the game.
Having said all that, it’s worth remembering that people in towns rarely turns aggressive unless they spot someone breaking the law. Committing a crime is one thing, but being caught is another matter entirely.
Get caught indulging in minor crimes, such as theft and trespass and the owner of the property will attempt to reclaim it, either by putting their dukes up, or running for help. Fighting back escalates the Assault, which is classified a major crime.
Assault someone and the victim’s friends (basically anyone in the vicinity) will all get stuck in. The same applies for Murder. With a whole township on your tail the only options are to kill every mother-humping last one of them, or hide out and wait until they forget about that one time you slayed their best mate, and cease their hostilities.

Share this article:
Notify of

Inline Feedbacks
View all comments