Fable III Understone Quest Pack DLC Reviews

The somewhat mediocre reviews of Lionhead’s Understone Quest Pack addon for Fable III continue, with four more surfacing over the past few days.

Kotaku AU doesn’t score it:

The Fable series has always had lofty goals, which is one reason why I enjoy them. The games might never live up to those expectations, and the failures might be spectacular, but they are trying to achieve something different with each incarnation, whether that be changing the way games are played or what games mean. The Understone Quest Pack doesn’t feel like a similar effort. It’s one decent enough quest with two disappointing mini-games tacked on, likely leaving players thinking, (That’s it?) Yep, that’s it.

gamrReview gives it a 6.0/10:

It’s hard to recommend the Understone Quest Pack. There is certainly nothing bad about it, but there’s just not very much here. The real problem is that so much of it feels like content that was really meant to be a part of the main game, and the lack of achievements for your 400 MS points. That said, it’s not a high price for a couple hours of new content, and if you’re really looking for more Fable to play it’s worth considering.

And Back For Two Second gives it an “okay” verdict:

What of the new mission? The actual Understone Quest? It’s essentially a bunch of small arenas that are populated with zombified hobbes and wolves. Without spoiling the story, they’re part of a security system that you must overcome. And you’ll be overcoming the same thing over and over again. Once that is taken care of, your hero will arrive at the town of Understone, a community living under Bowerstone with new shops and houses to exploit. One resident helps you continue the mission and once more you travel from one arena to another, fighting swarms of the undead. Like I said earlier, I really liked the combat in Fable III so this kind of thing should be just what I wanted from an add-on. True, it should have been but it was far too easy for a maxed-out king and over all too quickly. At the very end there is a moral choice to be made and one that I thought by picking the good option, would resolve one of my major problems with Fable III’˜s end game. It didn’t. Bugger.

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