Fable III Preview

The editors over at GameDaily have slapped up their own preview of Fable III based on what was shown during Microsoft’s X10 event in San Francisco. A couple of paragraphs to follow:

Not only is your character defined by your choices, but his or her weapons as well. Over the course of the game, you’ll engage in numerous combat scenarios, similar to the ones in Fable II. If you slaughter too many innocent people with your sword, it’ll forever be tainted by innocent blood. On the other hand, if you kill nothing but cretins, your blade will glow brightly. Your weapon grows each time you use it, increasing its power and effectiveness. Better still, you can trade these weapons online with others, earning rewards in the process.

There are some familiar items that make a return in Fable III. First of all, your dog is back, so you can play with it, tend to its needs (feeding it when it’s hungry, treating it when it’s injured) and more. Second, a glowing trail shows you where you need to go for each mission, so you’ll never have to worry about getting lost. Your Gamerscore will also have a huge impact in the game, as your skill level and weapon power will rely heavily on it. Finally, your game save is importable from Fable II, so any decisions you made with your character in that game reflect on your child in Fable III. Expect characters to react based on how your parent behaved in the previous game. In addition, their behaviors may change over time, starting with handshakes and moving to hugs.

Share this article:
Subscribe
Notify of
guest

0 Comments
Inline Feedbacks
View all comments