Fable III Interview

IncGamers managed to catch up with Lionhead CEO Peter Molyneux during this year’s Microsoft X10 event and quiz him about Fable III’s mechanics, setting, and potential support for Natal. An interesting excerpt:

Fable III, very quickly. How has the game lore changed? Are we still in the same universe?

PM: It’s very important to me that when you play Fable III, you’re still in Albion, and I’ll tell you what we’re really inspired by Albion is actually England. That’s the way we think about it. If you look at how it’s changed, it started off and we moved it 500 years forward. Fable III is 50 years on but it’s a crucial 50 years in Albion’s time. It’s the start of the industrial revolution, when suddenly those green leafy fields have been replaced in a lot of cases by factories, and industry, and mines, and pits, and you may look at the land and think (God, this is terrible! Where’s that beautiful place gone?) You’ve still got all the beauty of Albion, of course, but you’ve now got industry being spread out, and that’s really interesting. Coupled with that is that we are introducing a whole new continent, and that continent is called Arora. You can think of that continent just like when America was discovered suddenly, the map of the world got a lot bigger, and so there was this whole new continent which will be there, which you will be going to and visiting. It’s very different, and very…

Different races?

PM: Everything’s different.

Everything’s different. Environments, and…?

PM: Yeah.

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