Fable 2 Interview

Lionhead Studios fansite Loinhead has published a second Fable 2-related interview, this time grilling creative director Dene Carter about the RPG sequel.

Q: What do you think the most interesting thing about Fable 2 is that you’ve worked on, that’s going to be there?

A: I think it’s the way we’re trying to tell the story this time, as I said before, the fact that our characters are going to be an awful lot more detailed than in Fable 1, show a lot more emotion, means that we have to handle the drama in a very different way. The drama in Fable 1 was quite simple in many respects, literally had a guy saying, you know, basically tell you something dreadful was happening to his people, (oh no, this is a dreadful situation!) This time I think the fact that we’re going to be trying to make sure that everybody you deal with is obviously emotionally involved and its worked, you know. If somebody told me that their wife’s been kidnapped or something, they’ll be visibly upset. And that’s leading some very very interesting, dramatic learning curves for us really. We’ve not done this before. So this is going to be very interesting indeed. A lot of challenges.

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