E.Y.E: Divine Cybermancy Reviews

We have a couple of new reviews for Streum On Studio’s cyberpunk indie FPS/RPG E.Y.E: Divine Cybermancy, starting with Destructoid, that awards the title a solid 8/10.

The Psi powers do a great job of showing just how much ambition is in this game. A starting ability is the power to clone one’s self three times over, and it only gets more audacious from there. Telekinesis, enemy implosion and more are all on offer. The more players level up and boost their Psi stats, the more terrifying these powers become.

If this sounds a bit overwhelming, that’s because it is. You will drown in a sea of concepts, and though many menus are stuffed with information, none of it’s very informative. There are over a dozen tutorial videos to watch, but they explain very little and the game really requires you to just dive in, muddle through, and work it out as you go along. There are things about E.Y.E that I’m certain I still haven’t discovered, and possibly never will, but wrestling this game to the ground and trying to understand it is a pleasure in and of itself.

The good news is that getting to grips with every intricate detail isn’t wholly necessary. While a few simple hacks are mandatory, the game is perfectly cool with you just grabbing a gun and shooting everything in sight. You don’t have to fiddle with deep menus if you don’t want to. The weapons are powerful enough to get the job done and the combat, which takes all its cues from Half-Life 2 (even the turrets are damn near identical) is solid and fun without the need for psychic powers or sneaking abilities. For a game to offer so many ideas, yet still provide a fleshed-out base experience, is truly remarkable, especially considering that this is an indie game.

Then we move onto Robot Geek, 3.5/5.

E.Y.E. Divine Cybermancy is a flawed but incredibly ambitious game that’s sure to gain, if not mass popularity, at least a hardcore cult following. The bestselling game on Steam for 5 days straight, it’s incredibly enjoyable to play as experimentation in approach, a strong artistic vision, branching storylines, and some solid (no-cover) shooting all come together in a vastly unique FPS/RPG. As similar as it is at times to Deus Ex, it does a fine job of carving out its own compelling world, and with seamless singleplayer and co-op, you can play suits your whims. It may lack a little polish here and there, it certainly doesn’t introduce you well to what’s under the hood, and you’ll likely also find yourself annoyed with a few glitches along the way. None of those things should hold you back from playing E.Y.E. in its present state, however. With tremendous scope and vision, E.Y.E. Divine Cybermancy is my surprise game of the year.

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