Eador: Masters of the Broken World v1.3.0 Patch Released

This didn’t come to my attention until recently, but Snowbird Games has released a new patch for Eador: Masters of the Broken World, which implement an assortment of improvements and fixes, including a significant reduction in size for save games, and an all-new Spanish localization. Here’s the full changelog:

Update 1.3.0.

Improvements:

– ‘˜Hotseat’ mode is now available for shard battles.

– Optimization of AI turn’s calculation. This should fix most crashes in the late game, at big shards, with having many heroes etc.

– Spanish localization.

– Sound updates for most units (53 out of 71), others will be updated in the future patches.

– Additional damage bonuses for flanking attacks and attacks from behind in tactical battles.

– Units can now be turned in any direction in tactical battles.

– Savegame files are now 10 times smaller.

– Borders of domains for every player on the strategic map (shard).

– Customization of the difficulty level for custom game on a shard (like starting gold, gems, population etc.).

– Ranged attack display for some units (like devil or catapult).

– Quick access menu.

– Some updates for interface and graphic assets.

Fixed:

– An unnecessary scrollbar on the Statistics screen.

– Crystal will now give heroes various quests depending on the chosen difficulty, not only the task for killing bowmen.

– Infamous ‘˜Swiftness’ skill bug that gave the AI an ability to attack player’s units more than once per turn in tactical battles using units like harpies and centaurs.

– Infamous ‘˜Polymorph’ spell bug that caused inaccessibility of some hexes in tactical battles.

– Mismatch between colors for coat of arms in the Profile screen.

– Many other fixes.

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