Dying Light 2: Stay Human Reviews

Following a number of delays, Techland’s zombie-survival RPG Dying Light 2: Stay Human is finally getting ready to go live on February 4, 2022. And seeing how that’s tomorrow, you might be interested in reading some reviews for this ambitious title. If that’s the case, you can find a select number of them below:

PC Gamer 84/100:

After the 50 hours it took me to complete the main quest, about a dozen sidequests, and a bunch of other activities, I still have plenty to do in Dying Light 2, and I’m keen to keep playing. Hell, even after wrapping up the story there are still a bunch of skills I haven’t unlocked, quests I haven’t begun, and large sections of the city I’ve barely set foot in—not to mention plenty of bandits I’ve yet to set foot on.

IGN 7/10:

Another in a long series of big, ambitious games whose potential greatness is visible just beneath a grimey layer of bugs, Dying Light 2 Stay Human could very likely become the stellar zombie survival adventure it’s meant to be someday. For now, though, it’s best added to your backlog unless your irritation with crashes and technical issues is outweighed by eagerness to dance across rooftops with its excellent parkour, which – when everything works – is an unforgettable way to explore the last city’s open world and join in the post-apocalyptic stories of its many weird and distinctive characters. No patch can fix the forgettable main plot or the protagonist I couldn’t pick out of a police lineup even after 80 hours in his shoes, but Dying Light 2’s streets tell their own stories.

Eurogamer Recommended:

I can’t pretend to be an expert in big blockbuster games – the bloat and overstated breadth isn’t exactly to my taste – but Dying Light 2, with its varied systems lifted wholesale from elsewhere, is a welcome reminder of how hugely entertaining they can be. There’s a brutality to its breadth, to the vastness of its world – this is the triple-A experience served up with the subtlety and grace of a modified hammer to the head. It’s rarely elegant, but it is most definitely enjoyable.

Game Informer 9.5/10:

Dying Light 2 is an engaging journey of discovery and gaining power. Almost everything you do embraces those dynamics. In evolving beyond the first game’s offerings, putting a stronger emphasis on the characters helps shape the world in meaningful ways. Some of Aiden’s choices are difficult, especially those surrounding a character named Lawan – who is given a hell of a pulse by Rosario Dawson. I can’t say enough great things where his and her stories go. I adored almost every second of this game and see myself often revisiting it, as Techland has announced at least five years of DLC is on the way. That’s a wonderful promise to hear when starting a new game that has turned out this well.

PCGamesN 6/10:

I spent around 30 hours with Dying Light 2, and I’d say I liked about ten of them. Ten more I tolerated, and the last ten saw my patience for its flaws wearing perilously thin; godspeed to any of you who go for that full 500-hour completionist run. The most frustrating part is that I love the freedom of running around the world and the crunchiness of the fighting when the battles are more varied. There are good parts to Dying Light 2, but they’re the same elements that made the first game such a success.

NME 3/5:

It’s more Dying Light but at what cost? A marketing campaign promised the world but a production hamstrung by constant delays and shifts in key personnel has delivered a joyless game that lacks the spirit of exploration of its predecessor and strips out a lot of the joy.

GameRant 2.5/5:

Dying Light 2’s glitches are inconvenient, but really just the tip of the iceberg when it comes to the game’s problems. The game’s biggest issues are its main story quests, boring dialogue, and underwhelming combat. However, those who can overlook those issues will find a game with an excellent parkour system, amusing side quests, and a huge open world that’s a blast to explore. Throw in Dying Light 2’s 4-player co-op, and it’s clear to see that there is a great game underneath some problems.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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