Dungeons of Dredmor Preview

After posting his own preview, Rampant Games’ Jay Barnes now has a guest post from Brian Critser, who was already editorializing on Roguelikes, with his own preview of Gaslamp Games’ Dungeons of Dredmor. Here’s a sampling:

There are three crafting skills which influence your ability to craft with certain objects. The three skills are alchemy, tinkering and smithing. In your adventure you will find six different tool types: The Modular Alchemy Kit, Elven Ingot Grinder, Tinkerer Parts, (My Little Anvil) Junior Smithing Kit, Dwarven Ignot Press and Porta-Still. Each of those tools have recipes which come with them or can be discovered through bookshelves. How skilled you are determines how many items you’ll create or the ability to create an item. For example: If you have two skill levels in alchemy then if you create some booze with your Porta-Still instead of creating one booze type you will create two. That has meant the life or death of my mage on a few occasions. Using some of the other crafting items you find you are also able to craft your usual crude iron swords, crude steel swords, copper plate boots and iron plate boots as well as many more items. Some of the more unusual types of items you can make include makeshift bombs, iron bombs, deep omelets, tesla mines, leather armor, and much more. You can find or create crafting components such as as voltaic cells, brass mechanisms, rust, powdered aluminum, all kinds of ingots ranging from copper to plastic.

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