Dungeons & Dragons: Daggerdale Reviews

In case you’re still on the fence on Dungeons & Dragons: Daggerdale and are wondering if late reviews are going to offer some more insight on the hack’n’slash D&D-based game, we’ve got you covered with a couple of new reviews for Atari and Bedlam Games’ title.

GameFront, 50/100.

Glitches are apparent throughout this console port, as enemies and items fall through floors with regularity, some piece of armor just don’t display, and NPCs will just up and vanish. Console button prompts that were missed during the port remain in places, and the game recommends using an XBox 360 controller to play it. At times, it seems as if Daggerdale is reproaching me for playing with a mouse and keyboard by ignoring my inputs for a few seconds.

I hesitate to call this a glitch, but the save system is like something out of the 1990’²s. Every save must be done manually. Turning in a quest or changing zones won’t save your game. I lost over 2 hours of gameplay to this at one point. Even implementing a quicksave button would have been a nice touch that was overloooked.

Granted, it’s kind of hard to make a truly awful hack-and-slash-game, and Daggerdale isn’t that. It’s mediocre, and it’s a poor showing for the 4th Edition D&D rules. It’s 6 hours of forgettable hack-and-slash gameplay that will run you $15 on Steam. If you absolutely, positively HAVE to have the first 4th Edition rules-based game, then Daggerdale is for you. Otherwise, I’d recommend you give it a pass.

VGaming News, 5/10.

Where this game really comes into its own is in the co-operative modes, be that online or with other players in the same room. When co-oping with other players, this hack and slash title becomes far more interesting, whereas playing on your own it’s a dull game, playing with others it becomes competitive and the graphics and poor gameplay is left to the side.

At no point can one describe this as a (great game) but with the multiplayer elements it moves from a poor game, to something that’s enjoyable. Whilst Daggerdale could easily be bettered by going back into the (oven) for a few more months, it’s passable with the co-op mode.

Dungeons & Dragons Daggerdale is essentially a poor game. Limited graphics, poor textures, and a painfully linear storymode it’s true saving grace is the multiplayer mode where human nature comes in and makes the game enjoyable.

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