Drakensang: The Dark Eye Factoids

RPGWatch user Roi Danton offers a bit of a summary of some facts from the German PC Action preview of Drakensang.

* You don’t have to know the first three DSA games to enjoy Drakensang
* The preview version they played at the developers Berlin studio was 80% complete.
* In the beginning your character travels to the capital Ferdok to meet with an old friend called Ardo. But he is missing and after a few inquiries you find out that there have been several murders in Ferdok and that your friend is somehow involved.
* Later on the player will learn that Ardo is dead and stumble across a big conspiracy.
* You may play elves, dwarfes and humans
* You do not need to understand the pnp system to play the game.
* There won’t be day/night cycles
* You walk from one area into another by using a map (like BG oder NWN2 I think)
* There will be 50 locations, all about 1km^2
* There are random encounters
* The game looks and feels like a BG
* Six person party: Four heroes, one guest and a summoned creature
* You may ‘store’ your characters in one location and they level even if you are not using them (see NWN2 or Kotor)
* you may pause combat at any time
* There are 40 spells
* Some of them have been modified (for example the ‘five-minutes’ spells)
* You can hurt your own party members if you are not careful enough
* Not all dialogues will be synchronized
* There will be only on ending but a few ways to get there

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