Dragon Age: Origins Retrospective Video Interview, Part One

Video Game Sophistry managed to corner BioWare’s David Gaider for a lengthy retrospective audio/video interview that dives into his early days at the video game development studio before moving primarily into Dragon Age territory. In it, we learn about how the IP was originally conceived, their plans for the storyline behind Origins, the work he did on the game’s characters, some of the content that was cut, and more:

Thanks, Blue’s News.

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