Dragon Age II Review

So after arriving at the conclusion that twenty waves of Dragon Age II reviews was probably enough, I’ve decided to make an exception and point you over to this review of BioWare’s sequel written by Spiderweb Software’s Jeff Vogel.

As of this writing, reviewers have given the game an entirely respectable score of 82 (out of 100). Players, on the other hand, have given Dragon Age II a dismal 4.3 out of 10. That is a huge gap!

But it makes a lot of sense. Reviewers have to review the actual game as it exists, not their fantasies about what it might be. Dragon Age II is a flawed but basically competent and enjoyable action-RPG. 82 out of 100 is a B-, and Dragon Age II is a pretty solid B- of a game.

In fact, suppose it didn’t have Dragon Age in the title at all. Suppose it was called, say, “Bioware Presents: A Dude Named Hawke Buys a Big House and Has Wacky Adventures.” Suppose further that EA had given Bioware the bit of extra time and budget necessary to fix the game’s most notable flaws. (Dungeon layouts reused to an egregious extent. A bizarre combat system where reinforcements pop in from out of nowhere. Extreme bugginess, especially in the late game.) If this was the case, I honestly believe the result would be considered a lesser but worthy member of the Bioware canon, something pleasing to pass the time while waiting for Dragon Age II.

But that’s not what happened. Dragon Age II is … well, it has “Dragon Age” in the name. It’s the sequel to one of the best-written, epic, envelope-pushing RPGs pretty much ever. I game I truly loved. (If you haven’t played it, why are you wasting your time reading this junk? Go get it! Go!) And there’s no suger-coating the basic fact of the thing. If you got Dragon Age II expecting something more like Dragon Age: Origins, you are going to face a period of harsh disappointment.

Share this article:
Subscribe
Notify of
guest

0 Comments
Inline Feedbacks
View all comments