Divinity: Original Sin Post-funding Update #66: Hardcore Mode, Awards

The latest post-funding Kickstarter update for Divinity: Original Sin will most likely be the last one for the year, and as such it’s understandable that a good chunk of it is dedicated to celebrating the game’s development and the awards it won, including a PC Game of the Year trophy from GameSpot and a Best RPG award from the Fun & Serious Game festival in Bilbao, Spain.

That said, I’m going to focus our attention on the game’s future, as the team promises both a patch, scheduled for a January release, and a number of other improvements including an optional Hardcore Mode, for which they offer no timetable:

All well and good, but where is my hardcore mode?

Rest assured that these accolades don’t make us want to kick back and rest on our laurels: quite on the contrary! We realise all too well that Original Sin is a good, but not a flawless game and a lot of effort has gone into upgrading a multitude of the game’s aspects like combat, pacing, UI and main story narration. And yes, work on the hardcore mode still continues and yes, same goes for the Linux version!

It will take us some time to implement all these changes and features, but in the meantime a patch with a whole host of other fixes should be ready for you somewhere in January.

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