Divinity: Original Sin Post-funding Update #39

A new public update has gone live for the Divinity: Original Sin Kickstarter campaign, and in this post-funding phase is time to talk about the system that will be set up to handle pledges, add-ons, etc., scripting (with a video!), and a few more things. Snippet ahead:

Paypal pledging to end soon

Paypal pledging is still possible but will finish this weekend, meaning that in practice it’ll stay open until monday morning GMT+1. Right now the counter is at $57.596,60.

We will add the total number of backers via paypal to calculate the size of the lair beneath the phantom forest, and at that time we’ll also take stock of the amount of Facebook likes to calculate the amount of Bellegar encounters Divinity:Original Sin will feature.

Pledge management

We’ve answered quite a lot of private messages and mails about how pledges are going to be managed, and in an effort to save our fingers a bit, here’s an overview of how we envision things will work:

  • All backers (Kickstarter+Paypal) will receive an account at The Larian Vault
  • Your account will contain an overview of your rewards
  • If we need information from you to send you your rewards, you’ll be able to fill it in there
  • You will be able to add extra add-ons to your reward tier via The Larian Vault too. Not all add-ons will be available, but there will be quite a few. You’ll also be able to upgrade your reward.

You don’t have to use the Larian Vault system, but it’s going to be the most user friendly. If you don’t want to use it, you’ll need to wait until the moment Divinity:Original Sin releases to collect your rewards, because we can only send out one Kickstarter survey.

The Larian Vault pledge management system isn’t ready yet, but it will be soon enough (as in over the next couple of weeks). We’ll inform you via a backer-only update when it’s ready.

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