Divinity II: Ego Draconis Review

One of the members over on the Larian Studios forums has posted a summary of Gamestar’s new Divinity II: Ego Draconis review. 83% is the overall score, with the breakdown going like so:

Graphics 7/10
+ lots of details
+ lots of variety
– “strange” animations
– muddy textures
– game and cutscene transitions could have been handled better

Sound 9/10
+ very good to fantastic voice actors (german version here of course)
+ lots of variety and fitting music
– environmental stereosounds are weak

Balance 7/10
+ game can be beat with every skillset
+ well done and logical puzzle sections
– only 1 relatively easy difficulty setting
– boss fights too easy (except for final boss)

Atmosphere (8/10)
+ nice mix of traditional fantasy setting and humour/irony
+ fun to explore the world
+ spot on humor
– change of character too quick (not even sure what they mean in german)
– some weak plotlines

Controls/Handling (8/10)
+ good mouse/keyboard handling
+ assignable hotkeys
+ able to teleport
– unclear/confusing inventory
– weak map

Game length (10/10)
+ huge amount of quests, most of which are optional
+ huge and varied world
+ upgradeable player fortress

Quests (10/10)
+ nice story
+ good/evil paths
+ interesting characters
+ surprise twists

Character/Skill system (9/10)
+ you’re free to choose what skills you want
+ opportunities to experiment
+ lots of useful skills
+ dragon has own skills

Combat system (6/10)
+ exciting
– no active blocking
– close combat hard to avoid
– dragon flight is limited

Items (10/10)
+ huge amount of items, weapons, and potions
+ powerful set-items
+ you feel your character improving

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