Divinity 2: Ego Draconis Interview

RPGWatch brings us part two of their Divinity 2 coverage from GC Leipzig in the form of an interview with Larian’s Swen Vincke.

RPGWatch: So you can’t do all quests in one play through?

Swen Vincke: No, it’s actually quite cool in that way. In Divine Divinity it took a long time before you see the results of your actions, but here it is very instant and you immediately see the effects in your quest chain.

RPGWatch: Can you go back on a choice?

Swen Vincke: No, you can’t. Choices are choices and all choices have a positive and negative side. You will not be prevented from finishing the game but you will have to live with the consequences.

RPGWatch: Is it still possible to avoid fights, like in Divine Divinity with the sneaking skill.

Swen Vincke: Yes, it is not possible to show it now as the effect is broken at the moment, but there is a skill that allows you to do that.
(…)
RPGWatch: How did you came up with the name Ego Draconis?

Swen Vincke: It was one of the names written on the board and it stuck and everybody liked it. I know there are some people who didn’t liked it. We know ‘˜Ego’ is correct Latin as we have somebody working on the dialogs who is a doctor in literature and we checked it through him. The Ego obviously is about you having a dragon within you, which explains the title.

(Editors Note: Just before we published this interview the explanation was posted on the Larian boards:

People have wondered why it is exactly Divinity II goes by the name of Ego Draconis, so let me explain. “Ego” is Latin for “I” and “Draconis” is the genitive of “Draco” meaning “dragon”. Why then, isn’t the game simply called “Ego Draco”? Well actually, there is a very good reason, namely that “Ego Draconis” is a genitive of origin. This means that Divinity II isn’t called “I, dragon”, but “I of dragon”, or more fluently translated, “I, descendant, scion, heir or successor of the dragon”. Which of these possibilities comes closest to the meaning we want it to carry, or how it ties in with the story, is for you to find out when the game ships.)

Share this article:
Subscribe
Notify of
guest

0 Comments
Inline Feedbacks
View all comments