Dishonored 2 Devs on “Dumbing Down” the Game and Art Direction

GameInformer has published two different new video interview with Arkane Studios’ developers. In the first, co-creative director Harvery Smith explains the studio’s philosophy in regards to difficulty and various aspects of the game, and why they ultimately decided to avoid “dumbing down” the game.

In the second, art director Sébastien Mitton discusses the sequel’s art, the lack of involvement of designer superstar Viktor Antonov, who’s very well-known for his work on Half-Life 2 and the first Dishonored title, and why the game can’t be called a “steampunk” title.

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