Din’s Curse: Demon War Reviews

Multiplayer Hub has done reviews for both Din’s Curse and its expansion, Demon War. Din’s Curse receives a 4/5 and is called an “indie game that can easily compete with it’s bigger brethren”.

I honestly sat down with the intent just to get a feel for the game first, and suddenly hours passed. Between questing, keeping the town safe, running back to town every few minutes because I’m obsessed with loot and needed to sell it to get more, I completely forgot about the time. It’s an indie game that never felt like it was an indie game, which is a major plus, and is worth a try at the very least. It gives a shot in the arm to a static genre that let us be comfortable in towns and content in thinking the monsters would still be there for us, waiting like idiots.

The Demon War expansion also receives a 4/5, being an “expansion that adds just enough to keep things interesting”.

One of the biggest changes is a whole slew of new creation options. More character options, like losing your mini-map, only letting yourself equip higher quality items, making food a necessity. It gets better with the new options to the world. Making enemies weaker but making a whole hoard of them, changing dungeon size, how much the NPCs interact. All this is added onto the already fairly customizable original game, there’s a lot to play around with.

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