Diablo IV – Returning to Darkness

If you’d like to get excited about Diablo IV, then you should check out IGN’s recent video featuring the game’s director Joe Shely and general manager Rod Fergusson talking about the importance of darkness, both tonal and actual, for the series, and how Diablo IV is looking to combine the atmosphere of Diablo, the customization of Diablo II and the smooth gameplay of Diablo III.

Have a look:

Diablo IV’s Game Director Joe Shely and Diablo General Manager Rod Fergusson tell us how they’re evoking the spirit of the earliest games in the series to create a bleak, moody world for players to explore in Diablo IV.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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