Diablo IV – Power Fantasy Combat

Blizzard Entertainment’s game director Joe Shely and Diablo general manager Rod Fergusson are back with IGN to talk about their approach to combat in Diablo IV, and how that game’s more grounded setting is taken into account when designing a combat system that’s a bit clearer and more methodical while still plenty exciting.

Have a look:

Diablo IV’s Game Director Joe Shely and Diablo General Manager Rod Fergusson tell us about finding the right feel and pacing for Diablo IV’s weighty combat.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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