Deus Ex: Invisible War Interview

GameZone Online has conducted an interview with Ion Storm’s Harvey Smith, Project Director of Deus Ex: Invisible War. Here’s a little something to get you started:

Q: The game is utilizing bio-tech modifications. What are we likely to see? Because the game is somewhat futuristic, are we likely to see new weaponry?

Harvey: This time, all the weapons have interesting alt-fire modes. Example: The player can alt-fire a rocket and guide it in real time, piloting it around. Also, maybe of the weapon mods are interesting. Example: The ‘glass destabilizer’ causes glass to melt without making sounds or setting off alarms. This is super useful for sneaking.

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