Deus Ex: Invisible War Developer Diary #3

The third Deus Ex: Invisible War developer diary is available at LoadedInc, this time written by project director Harvey Smith. Check it out:

Basically, before we even get to the playtesting level, we review the game maps as a group and collaborate on how to support our playstyles. It is a core value of this studio to support the immersive, emergent gameplay experience, and so from the very start we build the maps with multiple solutions in mind. Add to that the creative tools, weapons, and biomods we allow the player to build a character with, and the game environments become a playground in which each player can come up with a unique playstyle and make the game his own.

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