Deus Ex: Human Revolution – Director’s Cut Officially Announced

While I haven’t been able to find the official press release yet, both Square Enix’s European blog and Eurogamer are giving official confirmation of the existence of Deus Ex: Human Revolution – Director’s Cut, the enhanced port of the title for Wii U.

Among many small enhancements and the usual GamePad features you can expect for a Wii U late port, the game is also going to feature revamped bosses you won’t necessarily need to fight (but will kill anyway):

You can now kill Lawrence Barrett, Yelena Fedorova and Jaron Nammir without firing a single bullet. “We took the whole experience Deus Ex gave you and we applied it correctly to the boss fights,” Pedneault continues.

Many found Barrett, for example, a particularly tough difficulty spike on account of his high damage, relentless pursuit of the player within a tight hanger. This map has been reworked to provide a second additional layer so Jensen can hide, forcing his foe to lose sight of him.

Understandably Eidos Montreal wasn’t able to provide players with the option to not kill the bosses, although it sounds like it would have liked to, because the game’s story couldn’t be altered.

“They have to die,” Dugas says, “but the fact is you’re not forced to go full-frontal with them. You can just use some of the devices or tricks in the rooms to eventually kill them without having to spend your own bullets.”

Other enhancements include improved visuals, a slightly more forgiving energy bar system, improved AI and various tweaks to the balance of which we aren’t offered any example.

So far it does seem like the title is only coming to the Wii U, although I wouldn’t really be surprised if these enhancements eventually made their way to the PC, PS3 and Xbox 360 versions via a DLC.

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