Depths of Peril Review

The Kansas City Star reviewed Depths of Peril and seems impressed by its innovative quality, comparing it to Diablo quite a lot. They give it 3.5 stars.

But this cuts both ways. Stand around doing nothing in “Diablo II,” and the character’s idle animation will loop until the end of time. Dawdle in “Depths of Peril” and another Covenant will notice how weak the player’s group is and attack in force. Lose the lifestone and the game is over.

But all is not lost when this happens (and it will). If defeated, the player simply starts over in a new world with all items, equipment and companions intact. In fact, players can do this on purpose, and in doing so can make the game harder or easier, adjust rival Covenant strength and tweak a few other settings.

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