Dead State Post-funding Update #48: Beta Patch 1 Live

DoubleBear Studios has released the first update for the beta build of Dead State, and informs us of the fact with a post-funding Kickstarter update which helpfully includes a changelog:

Here’s what’s new and/or improved in this build:

— Fixed save corruption issue – this was related to save data for AI behaviors being doubled with each save. This should also fix some reported character combat lag.

— Fixed return to shelter crash – thanks to the community, we discovered this was time zone-related and the game now uses its own internal clock independent of PC clock.

— Adjusted lootlists for balance.

— Added additional Leadership commands.

— Added new AI behaviors and AI behavior fixes.

— Memorial Wall can now be unlocked (but it only shows placeholder entries right now).

— Suggestion Box can now be unlocked (but it only shows placeholder entries right now).

— Added AC bonus from Vigor stat.

— Fixed various dialogue issues.

— Added various new dialogues.

— Fixed blocking issues and exits for several levels.

— Performed loot passes on motel levels.

— Fixed various misc. art issues.

— Implemented perk selection GUI art.

— Implemented various shelter-related GUI art, including art for the shelter return summary and time passage on job board.

— Fixed issue where players couldn’t max out weight through group trade interface.

— Fixed a bug where damage resistance reported negative numbers.

— Fixed a bug where the GO! command removed characters from the combat queue.

— Added chainsaw sounds.

— Added a few new levels and a couple new allies.

— Finished the Allies portion of the Goals screen so you can now get more information – some data is not fully implemented yet, however.

— Added pepper spray miss sound.

— Fixed and (softened) level borders so that camera is less likely to get stuck behind them.

— Added undead mobbing functionality – you’ll find the undead are scarier in groups now.

— Added fishing pole item and fixed fishing bug – now you can catch all the fish your heart desires!

— Added location unlocks from listening to the radio – I hope you’re tuning in every day…

— Fixed an issue with the undead continuing to feast after a character stood up.

— Fixed some issues with wall line-of-sight and wall positioning.

— Tall fences now block LOS and attacks.

— Fixed issues with dialogue overlap in crisis events.

— Fixed some issues with existing perks and perk functionality.

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