Dead Island Reviews

We have rounded up for you yet another small batch of reviews for Techland’s choke-full of zombies FPS/RPG hybrid Dead Island, which seems to be selling pretty well so far.

The Flickcast, 8.0/10.

Dead Island redefines what this generation has brought to the zombie gaming genre. Zombies quickly became targets for players instead of real threats. Dead Island gives players something to be scared about once again. While some of the characters feel cliché, the heart of Dead Island falls in to the addictive nature of its survival gameplay and RPG questing system. The game gives itself a mass appeal for fans of both the Fallout and Elder Scrolls series to those who enjoyed titles like Left 4 Dead and Dead Rising as well.

While the emotion viewers felt the first time seeing Dead Island’s now infamous trailer never returns, a whole new set is evoked. One of terror and exploration, one of anxiety and a willingness to do whatever must be down to get out alive. While it may not be the greatest zombie game ever made, Dead Island is surely one to be remembered.

The Chronicle Herald, scoreless.

With 30-plus hours of main quest and untold hours of side-questing and co-op, Dead Island is large enough in scope and loaded with enough fun to rent.

Yet since it fails to capture the joie de vivre of the games that it so liberally models itself on,I can’t imagine shelling out $59.99.

GameNTrain, scoreless.

Despite the flaws that Dead Island has, it is a game that provides hours of fun, different challenges, and an excuse to hack off some zombie limbs with your friends. Welcome to Banoi. Enjoy the bloodshed.

And finally, Australian Gamer offers some first impressions:

At its best the zombie genre isn’t about zombies but the affirmation of our common humanity while showing the savagery humans are capable of. Dead Island aspires towards these notions but falls well short. This is due in part to the poor voice acting and generic characters. Having characters crying in an infinite loop doesn’t evoke sympathy, it just get annoying and unfortunately Dead Island doesn’t allow friendly fire.

While setting the game on the island is appropriate for a sandbox the pineapple and banana-infused colour scheme fails to evoke any sense of foreboding. What is more the graphics are regularly glitchy, PS1 glitchy.

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