David Gaider Interview

The Dragon’s Breath Forge has once again put together a 10-question interview with BioWare’s David Gaider, discussing more issues from Baldur’s Gate II and the upcoming Neverwinter Nights. A snippet to follow:


    Q: What was your favorite part of the BG2 development (other than writing the scripts for Jan and the Spectator Beholder)?

    A: Scripting AI once I reached that level of ability…playing with the scripting language in ways it had never been intended. I can’t really describe just how happy I was the first time I saw Draconis go invisible and then run off to a corner to heal himself.

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