David Gaider Interview

Baldur’s Gate Forge has posted an interview with David Gaider, Senior Designer on the Throne of Bhaal development team. Here’s a taste:


    DB-Forge: Was it hard to implement Wild Mages correctly into Throne of Bhaal and are you happy with the results?

    Dave: No, it actually wasn’t too difficult.at least not as much trouble as it could have been. Wild Mages were something that the lead programmer, Mark Darrah, wanted to add into BG2. He had some spare time in the middle of the project (since the engine was essentially complete and the designers hadn’t yet written their list of outrageous demands) and actually put most of the work together without telling anyone.

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