Dark Age o’ Camelot Prev

Actiontrip posted a tasty summary of what’s to be expected from the medieval MMORPG Dark Age of Camelot, though slightly misinformed at the end. It’s not due out in Summer 2001 nor has the 2nd beta phase ended yet. Here’s some flavor:

…the game features a detailed questing system that gives a player the opportunity to advance in his guild level, to learn new spells, and survey the environment. Quests are a crucial constituent of the game. The flow of a typical quest contains a few features that are going to prevent the massive player entanglement in a single quest. These features are fairly straightforward: players engaged in a quest for the same item will have randomly chosen quest steps, meaning they’ll perform their tasks at different time and in a different order.

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