Combat Racer Grip Confirmed for Home Console Retail Release in 2018

Futuristic combat racer Grip has been confirmed for a retail release in 2018 on PS4, Xbox One, Nintendo Switch and PC by newly attached publisher Wired Productions. Grip developer Caged Element has made it very clear that fans of classic combat racer Rollcage will be happy with their approach to the futuristic combat racer genre even to the point of their team featuring a couple of original Rollcage development team members, while it’s soundtrack also includes Technical Itch and Dom & Roland from the Rollcage: Stage II soundtrack. Developed by Attention to Detail and published by Psygnosis; Rollcage was a big part of the combat racer genre’s evolution on PS1 and PC with Rollcage and Rollcage: Stage II in 1999 and 2000 respectively, while Caged Element hopes for Grip to be the definitive renaissance of futuristic combat racers.

Grip utilises Unreal Engine 4 to produce what is set to be the best physics to date in the futuristic combat racer genre, while PS4 Pro and Xbox One X will received fully enhanced versions. Fans of Rollcage’s split-screen multiplayer will be ecstatic to know that there is full support for 2 to 4 players in split-screen multiplayer, alongside online multiplayer on home consoles and PC.

It is exciting times for Caged Element as Grip is making its American debut at Game Developers Conference 2018 (GDC) in San Francisco in South Hall, Booth #1023 (in the UKIE area of the show) and gamers will be able to get hands-on with Grip for the first time at PAX East, Booth #20031 in Boston, USA and EGX Rezzed in London, UK.

For all the latest news on Grip’s development process; you can visit Caged Elements’ official website, Facebook and Twitter.

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Jason
Jason

Jason plays all genres of games and enjoys all different kinds of experiences that the games industry has to offer. Jason’s favourite PlayStation exclusive franchises throughout various eras include: Crash Bandicoot, God of War, Gran Turismo, inFamous, Killzone, Little Big Planet, MotorStorm, Resistance, Spyro the Dragon, Uncharted, Wipeout and various games that never became big name franchises. A special mention goes to Black Rock’s superb Split Second: Velocity as it is rather unbelievable that it will never receive a sequel.

Jason now mainly plays modern PlayStation games on home console and portably, but occasionally returns to the old retro classics on the 3DO, PS1 and PS2 such as discovering Cool Spot Goes to Hollywood 20 years after its original release on PS1. Jason is happy to see gaming coming full circle with updates for retro classics such as Alien Breed, Superfrog and Crash Bandicoot.

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