Call for Heroes: Pompolic Wars Interview

GameZone was able to corner Quotix Software’s Attila Siladji for a quick interview about their upcoming action RPG, Call for Heroes: Pompolic Wars.

Q: What kinds of attacks, weapons, or spells will the characters use?

A: Each character has its own set of weapons and special abilities (spells). The weapons are a mix of medieval and fantasy style; they include bows, crossbows, axes, swords, etc. Each weapon (except the first one) has a primary and an alternate attack. For example, the Warrior can stun nearby monsters for a few seconds with the War Hammer, or the Amazon can paralyze creatures with some of its weapons.

Generally the Warrior emphasizes melee combat over long-range projectiles; on the other side the Amazon primary focuses on ranged combat with bows and crossbows. There are 15 types of special abilities per character, divided into three basic categories. These are Might, Defense and Cold based for the male; and Regeneration, Fire and Invisibility based abilities for the woman character. So the player can cast fire balls, spawn meteors from the sky, use regeneration spells, enchant weapons so they become very powerful, freeze enemies with cold based abilities, cast very destructive spells like the Electric Shock, and poison monsters. With the main character’s progression during the game, these special abilities will be accessible. The player decides which one will get with each level-up / upgrade.

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