Borderlands: Science – Helping Gamers Map Their Guts

If you’ve been playing through the Borderlands 3 campaign, then you’ve likely gained access to the Sanctuary III.  What you might not know is that, while aboard the ship, you can access one of the – frankly – coolest features of the whole game.

If, the next time you’re in Doctor Tannis’ infirmary to get your various bullet holes patched up, you keep your eyes peeled, you’ll find the newly installed Borderlands: Science Arcade Console.  Through this console you can play Borderlands: Science, a puzzle game developed cooperatively with McGill UniversityMassively Multiplayer Online Science, and The Microsetta Initiative.

Not only is the game a fun, engaging and somewhat addictive tile puzzle game, it also gives you in game currency that can be used to purchase all kinds of goodies.

That’s not even the cool part though, as there’s always some in-game retro bonus feature these days.  What’s REALLY cool is that by simply PLAYING Borderlands: Science, you’re helping scientists map the human gut biome.

Mayim Bialik does a much better job of explaining it than we could, honestly.

In short, by playing this neat, entertaining puzzle game within a game, you’ll literally be helping scientists endeavor in research that will benefit all of humankind in some way.  If that’s not the coolest thing I’ve heard at least this week, especially amid all of this pandemic chaos, I don’t know what is.

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OrinDac
OrinDac

Kevin is a writer, editor and house spouse who finds great joy in supporting other writers in their creative endeavors. He's an avid player of games, from Mario to Doom Eternal, and regularly is the Dungeon Master for at least two D&D games a week. Kevin has always believed that the story was the most important part of any game with a narrative, and even some without one, and from a young age poured over the manuals for games like Mortal Kombat and Diablo to get the 'full story'. He lives in central Missouri with his amazing wife and immortal, but deaf cat Haley and spends much of his free time wasting it on Facebook, desperately trying to pursue his own creative endeavors, and playing games that most people finished like two or three years ago. Kevin can be reached, not surprisingly on Facebook.

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