Bloodborne Patch v1.03 Released

The promised patch v1.03 for Bloodborne has been released today. A changelog for the patch is available on the Japanese PlayStation website, in both Japanese and English. Credit goes to the folks on the NeoGAF forums for spotting the Japanese changelog.

I can confirm that the patch tackles the game’s loading time problems to a certain extent (they are still long, but less excruciatingly so) and adds item description to the loading screens, which means now Bloodborne handles them similarly to Dark Souls and its sequel. A number of other bugs have apparently been fixed too, though I haven’t had the time to check personally:

Main points of UPDATE 1.03
-Reduced loading times (approx. 5-15 seconds; may vary by circumstance)
-Fixed bug that left certain lifts and elevators inoperable
-Fixed bug that resulted in bosses becoming immobilized
-Fixed bug that left players unable to advance NPC events during multi-play
-When the PS4 is put into Rest Mode during online play, the game will now return to the main title screen upon resuming play
This will resolve matchmaking issues related to Suspend/Resume.
-Other various bug fixes

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