BioWare Blog: The Making of Dragon Age: Origins

BioWare’s Chris Priestly has added a new entry to the company’s blog that rounds up the various “making of” trailers that have been released for Dragon Age: Origins.  Aside from the two “Creatures of Dragon Age” videos, I believe we’ve linked to them all before. Since those look to be new, here are the corresponding blurbs:

In Part 1 of the feature on the Creatures of Dragon Age Senior Concept Artist Matt Rhodes, Senior Artist Matt Goldman, Lead Character Artist Shane Hawco and In-Game Animator Clove Roy show off the concept art and animation process for creating the evil creatures encountered throughout Dragon Age.

Part 2 of the Creatures of Dragon Age explains more about the process from concept art through animation till the creature is complete. Senior Concept Artist Matt Rhodes, Senior Artist Matt Goldman, Lead Character Artist Shane Hawco, In-Game Animator Clove Roy and Lead In-Game Animator John Santos illustrate their discussion with the fearsome darkspawn ogre.

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