BioWare Blog: Dragon Age: Journeys, Part One

EA producer Ethan Levy has penned the first of four blog entries designed to shed some light on the recently revealed Flash-based RPG spin-off, Dragon Age: Journeys. It sounds like they’re investing some serious time into this project, so we’ll definitely be keeping an eye on it:

Dragon Age Journeys has been a collaboration between EA 2D, BioWare, and some of the hottest indie talent from the flash developer community. Over the coming days, we’ll be introducing you to the game, the talented team of developers behind its creation and some of the day-to-day craziness that goes into making a game. More than anything, we want you to get a feel for how much fun and passion goes into creating a game for the browser that can live up to the high standards set by BioWare’s illustrious history.

We have some big plans for Journeys. The first piece that we are currently building is a 3 chapter, single player, tactical rpg delivered in Flash. Right now we’re hard at work finishing the first chapter, Dragon Age Journeys: The Deep Roads. The game will introduce you to the dwarven city of Orzammar and the Deep Roads surrounding it where the dwarves face a persistent threat from the darkspawn hordes.

It wouldn’t surprise me one bit if this gets ported over to handhelds if it proves popular.

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