Beyond Divinity Interview

Silven Crossroads has conducted an interview with Larian’s Swen (Lar) Vincke and Hip Games’ Sandra McAuley about their upcoming RPG sequel, Beyond Divinity. An excerpt:

Q: Can you talk a little about the skill system in Beyond Divinity? In Divine Divinity it seems the skill paths were a little more open you could choose any skill from any path. In Beyond Divinity it seems a little more directed, or was that just a limitation of the demo?

A: That was a limitation in the demo. We wanted to get the demo out quickly so not all the skill path details were included. Beyond Divinity will include a total of 300 skills. You choose a skill path for your characters and then you must find teachers in the game who will open new skill paths for you. Your characters are totally customizable, and you can choose skills from any skill path, as long as that path has been opened to you. More and more skills become available as you advance in the game.

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