Beyond Divinity Interview

RPGDot has conducted an interview with Larian’s Thomas “Bronthion” Lenzen, whose responsibilities include creating the quests in both Divine Divinity and the upcoming Beyond Divinity. A snippet:

Q: What will make Beyond Divinity a great game in your opinion?

A: What I really like about Beyond Divinity is, that it’s a story driven RPG. The trend goes more and more in the direction of simple action based console games and MMORPG’s which normally have thin storylines. I’m happy for every developer who is still trying to create an RPG with a little bit more flesh on its bones, especially story wise.

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