Bethesda Continues to Work on Skyrim’s Save Game Lag Issue

While fixes made in the v1.2 patch were supposed to resolve Skyrim’s save game lag issues, an update to the Bethesda Blog alerts us to the fact that the team continues to work on them, and that further fixes won’t be headed our way until after the upcoming v1.3 patch.

While the 1.2 update fixed the long-term play issues for most PS3 users, we are aware that is not the case for some. We’ve been reaching out to a number of those users to collect save games, so we can take a look at their specific issues. Right now we know it’s not one thing, but a combination of smaller ones that some folks are seeing, but others are not. Some seem to be the PS3 autosaving in the background (you can turn that off), some may be SPU AI updates, and some may relate to dynamic system memory allocation. These fixes are not in the current 1.3 update that is in final testing, but will be in future ones. We understand how frustrating it can be when your game is having issues, and we thank all of you for your continued feedback and patience. Rest assured we take your gameplay experience seriously and will continue working on this until it’s resolved.

It’s good to be a PC gamer.

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