Bastion Sells More Than 500k Copies

Supergiant Games’ Greg Kasavin informs us through an understandably proud and satisfied blog post that the developer’s action-RPG Bastion has surpassed the 500,000 copies milestone and won numerous awards.

Aside from the satisfaction for the recognition this also apparently means that the studio is now in a position to make games on their own terms:

First off, this week marked a major milestone for us when Bastion sailed past half a million copies sold.

Recent holiday sales on Steam and Xbox LIVE Arcade put us over the top. We’re happy to have this many people playing and to be in a position to make more games on our own terms. When we set out to make Bastion, a sales number like that seemed astronomical to us, so it feels great to have hit that mark. It goes to show that a lot of folks out there like what we’re doing and want us to keep going, which is great, because we intend to stick together as a team and do just that.

What’s more, we’re honored to see Bastion getting plenty of attention in various Game of the Year awards lists across all kinds of different publications including some big old mainstream ones. We wanted to make a memorable game so it’s great to see this level of recognition.

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